But there are a few issues that makes the game harder/annoying for the wrong reasons. That is not to say this isn't a good game, ive had alot of fun with it so far and it feels alot like a blend of Mario 64 and Galaxy. But the pros outweigh the cons and once you get the hang of it, it’s pure Mario fun.Īs a big fan of Super Mario Galaxy i had to give its predesessor a try, and i must say that i think they got it right after Sunshine. The mechanics can initially seem polarizing, and gameplay is sometimes repetitive. But it is special in the fact that it features one of the very few instances of fully voice acted cutscenes in a Mario game. The story mostly follows the typical Mario storyline we’ve come to expect. Especially the water, which wouldn’t be out of place in a modern Mario game. When you do finally get a difficult shine, though, it’s very satisfying. Most of them are significantly more challenging than other Mario games, although this is in some part due to the game’s occasionally wonky physics that can make it difficult to land the precise jumps necessary for this type of platformer. But the majority of shines in the game are creative. For example, a shine in every world that involves nothing but chasing down Shadow Mario. Tasks can be repetitive and at times feel like filler. But it makes for some unique challenges and is quite fun to play around with. The gimmick of the game (F.L.U.D.D.) is unusual and can take some adjusting to if you’re used to more traditional Mario games. Takes Some Getting Used To, But Unique and Definitely Worth Having
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